// Learn cc.Class:
//  - [Chinese] http://docs.cocos.com/creator/manual/zh/scripting/class.html
//  - [English] http://www.cocos2d-x.org/docs/creator/en/scripting/class.html
// Learn Attribute:
//  - [Chinese] http://docs.cocos.com/creator/manual/zh/scripting/reference/attributes.html
//  - [English] http://www.cocos2d-x.org/docs/creator/en/scripting/reference/attributes.html
// Learn life-cycle callbacks:
//  - [Chinese] http://docs.cocos.com/creator/manual/zh/scripting/life-cycle-callbacks.html
//  - [English] http://www.cocos2d-x.org/docs/creator/en/scripting/life-cycle-callbacks.html
cc.Class({
    extends: cc.Component,

    properties: {
        // foo: {
        //     // ATTRIBUTES:
        //     default: null,        // The default value will be used only when the component attaching
        //                           // to a node for the first time
        //     type: cc.SpriteFrame, // optional, default is typeof default
        //     serializable: true,   // optional, default is true
        // },
        // bar: {
        //     get () {
        //         return this._bar;
        //     },
        //     set (value) {
        //         this._bar = value;
        //     }
        // },
    },

    // LIFE-CYCLE CALLBACKS:

    // onLoad () {},

    start() {

    },

    // update (dt) {},
    addCar(level, setName) {
        var ll = this.node.children;
        if (setName) {
            //指定位置
            console.log("指定位置创建 : " + setName);
            for (var i in ll) {
                if (ll[i].getComponent("partSet").free && ll[i].name == setName) {
                    ll[i].getComponent("partSet").setCar(level);
                    return true;
                }
            }
            return false;
        } else {
            for (var i in ll) {
                if (ll[i].getComponent("partSet").free) {
                    ll[i].getComponent("partSet").setCar(level);
                    return true;
                }
            }
            return false;
        }
    },
    //是否有超过一辆车
    hasOneMoreCar() {
        var count = 0;
        var ll = this.node.children;
        for (var i in ll) {
            if (!ll[i].getComponent("partSet").free) {
                count++;
            }
        }
        if (count > 1) {
            return true;
        }
        return false;
    }
});